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Font Licensing and Games: Hidden IP Risks
Often in development, a typeface gets approved early and becomes part of the interface without a ton of thought beyond the look and function. Months or years later, a studio may discover that the font license never allowed distribution inside a commercial game or that a renewal of the font...
Read More‘Perpetual’ and ‘Exclusive’: Two Magic Words Doing More Than First Appears
Contracts are full of magic words, and two of my favorites words are ‘perpetual’ and ‘exclusive.’ In a grant of rights, ‘Perpetual’ speaks to how long that grant lasts. ‘Exclusive’ turns on whether anyone else, including the creator who made the work, can ever use that work again. Each word...
Read More7 Legal Questions to Ask when Marketing a Game
Marketing a game is becoming ever more important as platforms get flooded with new games daily. Developers, especially those with smaller marketing budgets, have to get increasingly creative with how they market their games, lest they get pushed to the back of the search results. With great creativity comes great...
Read MorePost-Roblox Developer Conference Debrief: Four Things We’re Watching
Roblox has had a busy stretch. A new payments product, continued growth overseas, a noticeably different investor base, and an announcement that could change what “Roblox” means as a platform. Here is what each one means for the people actually building on top of it. Roblox Wallet: A Payments Product...
Read MoreResponding to DMCA Abuse on YouTube
Today’s content creators can choose from myriad platforms to build their careers on. For short-form vertical content, creators have found audiences through TikTok, YouTube, and Instagram, while for livestreaming, creators can choose between or multi-stream on Twitch, Kick and Rumble. But for long-form content, YouTube remains the primary platform, and...
Read MoreTransmedia and Cross-Platform Adaptations: What Game Devs Should Know Before Granting (or Receiving) a License
My favorite board game, Agricola, has been turned into a mobile game app twice. The first time, Lookout Games had rights in the board game and, presumably, entered into a license agreement with Playdek to develop the mobile app. The result was an excellent adaptation of the board game with...
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