Business

What Happens to a Publishing Deal When Conditions Change?

Gaming is an ever-evolving industry that seems to shift and reinvent itself every day. Big news or changes in industry conditions can directly impact publishing deals, so publishers, developers and content creators will want to look at any deals they have in place (or that they’re negotiating) when that news hits. One event impacting the …

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How to Fight Scope Creep

Here’s a common scenario game studios may be familiar with: a contractor and studio meet, decide they want to work together, and then begin a short evaluation period so both can test the working relationship. The evaluation goes well and they agree to continue. A few extra requests get added here and there. Weeks later, …

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Announcement: Layla Maurer Joins Odin Team

Odin Law and Media is excited to welcome Layla Maurer to the firm! Layla Maurer, Attorney Layla’s practice focuses on helping clients across the creative, gaming and technology industries structure practical transactions. Drawing on her background in IT, digital media and in-house counsel at Wizards of the Coast, she understands both the business and creative …

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Starting a Game Studio: 5 Legal Issues to Get Right First

Many game developers dream of starting a game studio. For some, that has always been the goal. For others, recent layoffs have created the opportunity to build something new. Launching a studio is exciting, but a few early legal decisions can shape everything that follows. Getting these issues right from the beginning can prevent expensive …

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The Anatomy of a Severance Agreement: What Every Game Studio Should Get Right

Layoffs and restructurings across the games industry have become a recurring feature of the business, and each one puts a spotlight on a document most studios only think carefully about when they need it: the severance agreement. For the studio or publisher offering it, a severance agreement is the primary tool for closing out an …

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Self-Publishing: 5 Key Things Developers Need To Know

Publishers do a lot of things developers complain about: they take a cut of revenue, they have approval rights over content, they can move slowly, and they sometimes lose interest in the game after launch. However, publishers also absorb a significant amount of legal and administrative work that most developers never see. Self-publishing means that …

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What Creators Should Know About Platform Licenses and AI Training

Here is a sentence that makes everyone feel warm and cozy: “You retain ownership rights in your content.” Almost all platform’s terms of service include some version of this, and in each case, it is technically true. The copyright is yours. You can register it, license it elsewhere, and sue an infringer who is not …

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VTuber IP 201: DMCA Strategy and Personal Privacy

In our “VTuber IP 101: Protecting Avatars, Content, and Branding” blog post, we talked about what intellectual property rights VTubers already have, when they have to register those rights, and what protections different intellectual property rights give. We also briefly mentioned certain legal actions that VTubers can take after they establish their rights. When it …

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