Business

Transmedia and Cross-Platform Adaptations: What Game Devs Should Know Before Granting (or Receiving) a License

My favorite board game, Agricola, has been turned into a mobile game app twice. The first time, Lookout Games had rights in the board game and, presumably, entered into a license agreement with Playdek to develop the mobile app. The result was an excellent adaptation of the board game with a few bugs. Later, Asmodee …

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Why Most Creator Payment Disputes Are Lost At Signing

Many creator payment disputes begin the day the contract is signed. By the time payment becomes an issue, the work has already been completed, the campaign has gone live and leverage has largely disappeared. Many of those disputes could have been avoided if the payment provisions had received the same attention as the headline business …

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Indemnification Clauses in Game Development Contracts

An indemnification clause is a provision in an agreement that shifts risk from one party to another. In a game development agreement, it often appears near the end of the document and receives less attention than payment terms or ownership rights because it looks like legal jargon. But when a dispute arises, this clause can …

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What Happens to a Publishing Deal When Conditions Change?

Gaming is an ever-evolving industry that seems to shift and reinvent itself every day. Big news or changes in industry conditions can directly impact publishing deals, so publishers, developers and content creators will want to look at any deals they have in place (or that they’re negotiating) when that news hits. One event impacting the …

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How to Fight Scope Creep

Here’s a common scenario game studios may be familiar with: a contractor and studio meet, decide they want to work together, and then begin a short evaluation period so both can test the working relationship. The evaluation goes well and they agree to continue. A few extra requests get added here and there. Weeks later, …

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Announcement: Layla Maurer Joins Odin Team

Odin Law and Media is excited to welcome Layla Maurer to the firm! Layla Maurer, Attorney Layla’s practice focuses on helping clients across the creative, gaming and technology industries structure practical transactions. Drawing on her background in IT, digital media and in-house counsel at Wizards of the Coast, she understands both the business and creative …

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Starting a Game Studio: 5 Legal Issues to Get Right First

Many game developers dream of starting a game studio. For some, that has always been the goal. For others, recent layoffs have created the opportunity to build something new. Launching a studio is exciting, but a few early legal decisions can shape everything that follows. Getting these issues right from the beginning can prevent expensive …

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The Anatomy of a Severance Agreement: What Every Game Studio Should Get Right

Layoffs and restructurings across the games industry have become a recurring feature of the business, and each one puts a spotlight on a document most studios only think carefully about when they need it: the severance agreement. For the studio or publisher offering it, a severance agreement is the primary tool for closing out an …

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Self-Publishing: 5 Key Things Developers Need To Know

Publishers do a lot of things developers complain about: they take a cut of revenue, they have approval rights over content, they can move slowly, and they sometimes lose interest in the game after launch. However, publishers also absorb a significant amount of legal and administrative work that most developers never see. Self-publishing means that …

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