Digital Media

When AI Clauses Become Boilerplate

A few years ago, contracts with artificial intelligence clauses felt novel. They appeared here and there in experimental projects, in creative projects where guarantees of “No AI” were desired, or in deals involving AI tools. Now, AI-related clauses are showing up routinely, even in agreements where AI is not the focus of the work at …

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Legal Challenges and Industry Predictions for Games in 2026

As 2025 closes, the games industry enters another year shaped by shifting economics, rapid advances in technology, and a volatile political climate. Last Year: We Got Some Stuff Wrong, Some Right Last year’s predictions focused on structural pressure points rather than specific outcomes. Many of those pressures materialized, though often faster and more unevenly than …

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Introducing the Game Studio Funding Playbook: A Legal Roadmap for Studios Preparing for Investment

The funding landscape for video games has shifted significantly in recent years. After a period of accelerated growth during the pandemic, the market moved toward more conservative investor behavior: tighter capital, deeper diligence. Studios now face a funding environment where legal readiness and clear organizational structure matter more than ever. To support teams approaching these …

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Creator Safety: Reducing Risk for Streamers and Content Creators

Safety is a top concern for Creators. With cases of violence and malicious behavior on the rise, such as during the most recent TwitchCon in San Diego where popular creator Emiru was assaulted by an individual at her Meet and Greet event, stalking, swatting, and doxxing cases are becoming an unfortunate reality for many Creators. …

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The U.S. Copyright Office’s AI Report Part II: AI Creations May Be Copyrightable (With Enough Human Involvement)

After months of anticipation, the U.S. Copyright Office (USCO) has published the second part of its three-part report on the copyright issues raised by artificial intelligence (AI). Titled “Copyrightability,” this part focuses on whether AI-generated content is eligible for copyright protection in the U.S. The key takeaway? AI-generated works can be eligible for copyright protection—if …

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The Games Industry in 2025: Our Optimistic Perspective

The past couple of years have been a rollercoaster for the games industry, with significant layoffs and economic challenges dampening spirits. However, 2025 brings a sense of optimism. Many have managed to “survive to 25.” The industry is poised for recovery, with growth opportunities across emerging markets, cultural shifts, and technological advancements. Political uncertainty may …

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Option Agreements vs Shopping Agreements: Turning a Screenplay, Novel, Board Game, Video Game and more into Film and Television

Whether a creator has designed an immersive tabletop game, written a page turning novel, or developed an innovative video game – receiving interest from others in turning their creative work (Property) into a television show or movie is an exciting prospect. But the terminology of Option Agreements, Shopping Agreements, Attachment Agreements and more can be …

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Maryland’s Kid’s Code: Preparing for the October 1, 2024 Deadline

In just a few days, on October 1, 2024, Maryland’s new Kid’s Code (also known as the Maryland Age-Appropriate Design Act) will go into effect. What is the Maryland Kid’s Code? The Maryland Kid’s Code, signed into law this past May, draws inspiration from the UK and California Age Appropriate Design Codes and aims to …

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Webcomics, Manhwa, and Webnovels Agreements

Artists and writers have long submitted short stories, webcomics, and fan works to online literary magazines or on fanfiction websites as a way to hone their skills and gain exposure. Creators and their works span the globe and range from literary-style web novels to Japanese manga. In recent years, however, platforms have begun offering publishing …

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The Digital Services Act

Beginning January 1, 2024, the European Union’s Digital Services Act (DSA) went into effect, introducing new regulations for online platforms, hosting services, and intermediary services operating or providing services in the EU.  With most of the requirements of the DSA coming into force by February 17, 2024, it becomes important for businesses to know whether …

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